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Post by Admin on Oct 8, 2014 8:11:30 GMT -8
Attachment DeletedAttachment DeletedAttachment DeletedUnlike the original Slagtown, this set is designed around a standard module size, a 3" cube. There are basically three parts: a frame, snap-in panels, and 3D appliques (windows, doors, pipe runs, etc.). This will be a large set in multiple color schemes for variety. It is meant to represent the working class, modular neighborhoods. Here are some of the appliques. The doors and windows are designed so they can be a simple flat, or a box projecting from a wall, or recessed. For the windows, each type (only the large one is shown) comes with unbroken and two broken versions.
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Post by Admin on Oct 8, 2014 8:12:59 GMT -8
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Post by gothique on Oct 10, 2014 12:55:35 GMT -8
Will I still be able to use my old Slagtown stuff for add-ons and kit-bashes?
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Post by fingerandtoeglenn on Oct 10, 2014 15:53:45 GMT -8
Yes. The textures sets are different, but they can intermix. The two represent different districts. The original Slagtown was conceived as the partially built upper class districts deteriorating into slums (the utopian community fantasies of 1950s and 60s urban planners). The new set represents the modular working class insta-slums (which have also begun their slide). I actually thought of the Egyptian pharaohs and nobles versus the artisan villages. The new set is also aimed at games like Deadzone that use a three inch grid.
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